Weekly Digest

Sep28-Oct04

October opens up with some high-octane news as Amazon shakes things up by offering free gaming NFTs to Prime members, Elon Musk ups the ante by testing out X as a potential game streaming disruptor, UAE gets ahead of the curve by embracing Web3 gaming for economic growth and diversification, and Yuga Labs drops the hammer and gets tough on platforms that don't support creator royalties. The top 10 leaders transforming the industry are revealed and we discuss what needs to be done for interoperable items to grow at scale across Web3 games. Are we at a turning point within Web3 gaming?

Also in our weekly digest:

  • Top game companies embrace Web3 but less than 25% are building

  • Gala links the big screen with gaming and ownable gaming assets

  • NFTb's free gaming mint on SKALE carried it to 2nd spot on DappRadar in marketplaces

  • Wemade and Chainlink partner for interoperable gaming

  • Upland is active on EOS with over 20k active daily addresses

  • Platforms need better games if there is to be a Web3 version of STEAM

  • Pixion Games secures $5.5M and has big plans for Fableborne

  • Epic Games lays off 800+ staff as the metaverse remains empty

The most comprehensive look at Gala Games!

Next research shedding light on the Web3 gaming progress and funding soon!

Web3 Gaming News 🎮

Web3 Gaming Trends 🚀

The Dream of Interoperable Web3 Gaming

The concept of allowing players to use in-game items across multiple video games faces several key challenges. Lack of industry standards makes cross-game item usage difficult - developers use different coding languages and file formats for items, meaning an item from one game may not work in another. To enable interoperability, common data standards would need to be established.

In addition, business interests may pose a barrier, as developers and publishers want players to purchase items within their own games, rather than bring items from other games. Revenue-sharing models could help address this, where original item creators receive royalties when an item is used in another game.

Technical challenges also exist around balancing items across games and ensuring cross-game items do not cause gameplay problems. Developers collaborating and sharing best practices around cross-game item tools and APIs could help overcome the technical obstacles.

Legal and regulatory challenges around consumer protection and antitrust will need to be navigated. Overall, cross-game item usage faces challenges around lack of standards, business incentives, technical complexity, and legal compliance. With industry collaboration and revenue-sharing frameworks, the technical and business obstacles could potentially be solved, but standards and regulations would likely need to be established to enable interoperability and compliance.

Web3 Funding News 💸

  • Pixion Games secured $5.5M funding to accelerate Fableborne development, including a tournament platform and LiveOps features

  • NexGami secured $2M in seed funding, propelling it to a $20M valuation. The round, which included Polygon Ventures, Fundamental Labs, and Ledger Capital

  • Qor Gaming, LLC has secured a major investment from TTI Gaming Holdings, LLC as the lead investor for their ongoing funding round

Exploring the Metaverse 🛸

  • Epic Games has laid off around 830 staff due to unrealistic metaverse ambitions, resulting in a 16% reduction in the company's workforce

  • Meta CEO Mark Zuckerberg has unveiled the company's photorealistic metaverse technologies, which encode and transmit real-time facial data from a headset via a special codec

Meta making moves with photo-realistic imaging

Alpha Test, Early Access & Hands-On Gaming ⚒️

Zeedz public alpha launch, 5th October

New Mojo Melee season, Harvest of Doom, starts 6th October

Sugartown’s Oras Beta Charge event, 10th-13th October

Upcoming Free Gaming Mints ⚒️

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"Difficult to see. Always in motion is the future”
-Yoda

See you same place same time next week!

❤❤❤

Yoda Labs team